Same process as yesterday, using yesterday’s track as the trigger, with another moving filter and a reverb added. 2005-05-10 For those of you who live in Sweden, Denmark, Norway or Switzerland, Apple’s iTunes Music store is now available to you. This means that you can buy Cinema Volta albums online. If you live in Switzerland, […]
Round and round
posted by John Maxwell Hobbs
Continuing in the same vein. I took yesterdays track and used it as the source material for the feedback machine I created. I tweaked the parameters a bit and came up with this. My wife thinks it sounds like a Doctor Who soundtrack. 2005-05-09
Sci-Fi music
posted by John Maxwell Hobbs
More experiments in automated music. I set up the initial conditions with just a sine wave triggering everything. This one was done with a whole stack of Pluggo plugins feeding each other. I just have to step out of the way and let them do their thing. 2005-05-08
More random behavior
posted by John Maxwell Hobbs
Made with processes similar to yesterday’s but much less noisy. 2005-05-07
Atomaton
posted by John Maxwell Hobbs
I let the computer play with yesterday’s track. It’s really quite noisy. 2005-05-06
Long glass tunnel
posted by John Maxwell Hobbs
Very sleepy and dreamy. In many cases, I hope that you are able to forget that you are listening to these tracks while you are listening to them. 2005-05-05
Infuriating . . .
posted by John Maxwell Hobbs
This is completely slapdash and random with very little involvement on my part, and of course, much more interesting and listenable than things that I slave over for hours. The source material is some of the MIDI tracks from Web Phase. 2005-05-03
Getting closer
posted by John Maxwell Hobbs
This is the long, slow version with a big reverb, the original signal subtracted and a new, transposed version laid on top. Basically what you get is a reverb coming back in a different pitch. 2005-05-02
Bordering on obsession
posted by John Maxwell Hobbs
Same original material once again, but this time at the original tempo. I’m playing around with phase relationships and offsets as well as acoustic resonance. 2005-05-01
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